Once the mod’s ready for download, a video tutorial will be made showing people how to use it. Only once this happens will the mod be available for download, MassiHancer tells us. This all depends on when Pascal Gilcher’s ‘RT shaders,’ which are currently only available through their $5 or $20 Patreon packages, come out of beta and offer better stability and performance. This mod is currently a work in progress, but hopefully when it’s finished we’ll be able to play Doom the way it should be played. And come on, don’t tell me you’re not excited for ray-traced giblets flying across your screen as you jump and climb your way across the demon-ridden hellscape. Thanks to homebrew modder MassiHancer’s new photorealistic ray tracing graphics mod, you’ll now be able to do this in much greater style. And what better way to keep our appetites satiated than a new mod offering ray-traced graphics?īecause of excitement caused by the upcoming release, now is probably the time when people will be wanting to replay the 2016 Doom remake. With Doom Eternal’s release date being pushed back from late 2019 to March 20, 2020, how are we supposed to get our Doom fix? With Doom 2016, of course.